http://i871.photobucket.com/albums/ab276/kattstrife/Events/FN2017/tunnel_zpsonmxpcw5.png
http://i871.photobucket.com/albums/ab276/kattstrife/others/halloween2013/c005726c-fe35-4109-9643-f9e645b55f6f_zpsb5629929.png Tunnel One: Is the Doctor In"
If you are afraid of doctors you might not want to go in there.
Entering the tunnel will lead you down to a large open area where one comes face-to-face with bloody body parts scattered here and there. Some hanging off the wall on meat hooks while others are in barrels or simply on the floor. On a cold slab table is a woman who has been gutted open (and screaming at the top of her lungs) is a grotesque doctor. The woman stops screaming and looks to you as if ready to plead for you to save her. Instead her screams turn into cackling.
http://i871.photobucket.com/albums/ab276/kattstrife/others/halloween2013/c005726c-fe35-4109-9643-f9e645b55f6f_zpsb5629929.png Tunnel Two: Only One Way Out
Stepping through this tunnel will have you faced with walls that looks to be ancient trees. Long finger like branches and skull twisted nubs surrounding a pitch black opening. Once in the pitch black room a light flickers just in time to see a large antique mirror, a woman screaming from the other side. Blood pours and seeps from her mouth and eyes.
When you turn around you find yourself unable to find the way out.
"The only way out is for you to answer my riddle!" the woman informs you.
(If your character enters this tunnel please PM The Unknown)
http://i871.photobucket.com/albums/ab276/kattstrife/others/halloween2013/c005726c-fe35-4109-9643-f9e645b55f6f_zpsb5629929.pngTunnel Three: Living walls.
Stepping into this tunnel is like walking into the insides of some monstrous beast. The walls strum with life and even the floor is a squishy feeling while walking. There are long, oval cuts in the walls, surrounded by skulls that are a little too real.
(PM The Unknown if your character gets curious of the cuts in the wall and reaches in.)
http://i871.photobucket.com/albums/ab276/kattstrife/others/halloween2013/c005726c-fe35-4109-9643-f9e645b55f6f_zpsb5629929.png Tunnel Four: An Eye For An Eye
At the end of this tunnel you a large room and one step inside and door slams down, trapping you in the room which you will find to be decorated from roof to floor is nothing but skulls. If one looks closely enough they will see switches in some of the eyes but be careful..not all of them open the door. In fact only two of the five switches in the whole room will open the door. The other will open the floor and drop you into a vat of blood red jello and various other 'floating' things (gelatine worms and eyeballs).
If by unlucky chance you end up in the pool you can waddle your way out and find your way to the tunnel at the far end of the room that leads you back to the main party area. (If your character attempts to flip a swtich please PM The Unknown)
http://i871.photobucket.com/albums/ab276/kattstrife/others/halloween2013/c005726c-fe35-4109-9643-f9e645b55f6f_zpsb5629929.png Tunnel Five: Mirror, Mirror
Moving down this tunnel the walls become smoother and soon enough they all become mirror-like. When you enter the large room it seems to be nothing but a room with a single, solitary light source floating from the center. The room itself seems the be a number of mirrors, each distorting the image of the person looking into them. If one looks close enough they will see the surface of the mirrors randomly shift and arch out, as if reaching for them before turning to a flat surface.
http://i871.photobucket.com/albums/ab276/kattstrife/others/halloween2013/c005726c-fe35-4109-9643-f9e645b55f6f_zpsb5629929.png Tunnel Six: The Mannequin Room
This tunnel leads to a red dimmed room, several mannequins seem to be standing in various places and positions are scattered throughout the room. Or are they mannequins" It is hard to tell with those large sheets draped over them. Written on the nearby wall, in what appears to be dripping blood, are the words "Find me". If one stays long enough they will hear a frighteningly cheerful girl's giggling floating around. You have three tries!" What happens if you find him' What happens if you don't' Did that one near you move" Surely not' Just the wind, no' Do you search for whoever or whatever it is" (Your character will have three chances to find the mysterious figure. Pick 3 numbers, 1-32, and PM The Unknown with those numbers to see if the mysterious little girl is found!)
http://i871.photobucket.com/albums/ab276/kattstrife/others/halloween2013/c005726c-fe35-4109-9643-f9e645b55f6f_zpsb5629929.png Tunnel Sevel: My Deepest Nightmare
This tunnel is dark. There is no light that offers a hope of an ending, just endless darkness. If you go down this tunnel expect to face your deepest fear. Maybe you know your fear, maybe you don't, but by the time you find the end of this tunnel you will know for sure what it is. This tunnel is not for the light of heart and comes with a warning sign etched on the walls. (If your character enters this tunnel please PM The Unknown)
http://i871.photobucket.com/albums/ab276/kattstrife/others/halloween2013/c005726c-fe35-4109-9643-f9e645b55f6f_zpsb5629929.png Tunnel Eight: The Maze
Heading into this tunnel you soon find that it seems to go on forever in twist and turns. There is nothing to distinguish one path from another, everything looking just like the way you came and the way you are headed.
Moans..groans...things popping out of nowhere and disappearing as if never there.
Things to note:
These tunnels are a magical maze. Wall shift and move every 10 minutes making the maze difficult to just breeze through. (This magic cannot be altered or messed with.)
There are "things" that pop out scare people and will disappear back into the wall panels without warning. These small creatures look nothing more than moving shadows with large crimson eyes and a mouth full of razor sharp teeth. (Shadowlings cannot be caught or touched!)
While moving through the maze people will find themselves, on occasion being followed, pawed, grabbed, and even chased. For you see these tunnels have a creature haunting them. This woman is horribly mutated with four arms and two legs that carry her swiftly after her prey.
If they find themselves at a dead end for too long chances are they will be kidnapped by this woman who will mercilessly drag them into the darkness of a secret passage (and eventually leave dump them at the exit).
Occasionally one will feel cold breaths down the back of their neck, chilling touches of fingers, and sometimes even hear haunting sounds such as child-like giggles or moaning. Unless a person is able to see the spiritual plane (aka see ghosts) they will see nobody there.
Upon exiting (back to main room) they will hear a little girl giggle, their hand taken up by her tiny hand and given words "You did it!" in a eerie yet exciting voice.
At any time that the safety word "trick-or-treat" is used the person speaking it will be approached by a cloaked figure who will drag them into the coldness of shadows and dumping them off at the exit.